I started this with the 3.2 trueSpace that was available for free around 2003, I played with it for a lot of time, doing simple things and then trying to do complicated things, but it was really hard. Then after I having a basis of modelling I just discovered that the last trueSpace version (7.6) was available for free, I then start modelling and the new tools and tutorials helped me to improve my skills exponentially.
Another great boost was when I entered the Forums and then the U3DA, all those people were experts and willing to share and help, also I got really encouraged. I started doing simple objects and I never did a composition and good lightning, so that was the next step and when I finally did I felt extremely good and even won a SMC (Speed Modelling Challenge), my first, at U3DA, the prize was just the honor. =)
Then I tried doing other compositions but went round and round and never finishing because I leaved the simplicity of the first and it was a bad thing, as Constantin Broncus already said "Simplicity is complexity resolved.", so that's what I'm trying to do now.
The following post will show my portfolio until now.
Thanks
Another great boost was when I entered the Forums and then the U3DA, all those people were experts and willing to share and help, also I got really encouraged. I started doing simple objects and I never did a composition and good lightning, so that was the next step and when I finally did I felt extremely good and even won a SMC (Speed Modelling Challenge), my first, at U3DA, the prize was just the honor. =)
Then I tried doing other compositions but went round and round and never finishing because I leaved the simplicity of the first and it was a bad thing, as Constantin Broncus already said "Simplicity is complexity resolved.", so that's what I'm trying to do now.
The following post will show my portfolio until now.
Thanks